
Irsen
A downloadable game
A tactical roguelike where you are the boss — evolving, mutating, and fighting coordinated enemy squads.
Enemies act in defined roles: tanks, casters, supports, debuffers.
Outnumbered — but never outmatched.
Wishlist IRSEN on Steam:
https://store.steampowered.com/app/4668030/Irsen/
You Are the Boss
In Irsen, you don’t play as a fragile hero. You are the encounter.
Enemy groups act with coordination and tactical intent. Every battle is deliberate. Every mistake is punished. Positioning, cooldown timing, and target priority matter.
Procedural Descent
Explore procedurally generated dungeons and descend floor by floor. Each level increases enemy strength and tactical pressure.
But your greatest enemy is mutation. The deeper you go, the more unstable your evolution becomes.
Push forward — or collapse under corruption.
Genetic Build System
Shape your character through genes and genetic chains. Every run allows radically different builds.
Inside the Genetic Lab you can:
- Improve gene alleles
- Stabilize or destabilize genes
- Recombine skill properties
- Synthesize new genes
- Deactivate unusing properties and research adaptations
No two combinations are identical.
Core Features
- Tactical turn-based combat
- Enemy squads with coordinated AI roles
- Deep genetic build-crafting system
- Mutation and corruption pressure mechanics
- Procedurally generated dungeon progression
Development Status
Irsen is currently in active development.
Core systems are implemented and continuously evolving.
Steam:
https://store.steampowered.com/app/4668030/Irsen/
IndieDB:
https://www.indiedb.com/games/irsen
Development videos:
https://youtube.com/@irsen_game
Contact:
irsen.dev@gmail.com
| Updated | 1 day ago |
| Status | In development |
| Author | datchannin |
| Genre | Role Playing |
| Made with | Godot, Audacity |
| Tags | Godot, Indie, Roguelike, Singleplayer, Tactical, Turn-based |
| Average session | About an hour |
| Languages | English, Russian |
| Links | Steam |
| AI Disclosure | AI Assisted, Graphics |
Development log
- Devblog #11. Gene Lab: Fusion and Gene Development.5 days ago
- Devblog #10. Properties as Skill Transformation.12 days ago
- Devblog #9. Corruption and Mutations: Gameplay Impact.19 days ago
- Devblog #8. Corruption and Mutations: System.26 days ago
- Devblog #7. Combat Effects.34 days ago
- Devblog #6. Enemies in Irsen.40 days ago
- Devblog #5. Combat Flow.47 days ago
- Devblog #4. Skills: Types, Damage, and Effects.54 days ago






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