A downloadable game

A tactical roguelike where you are the boss — evolving, mutating, and fighting coordinated enemy squads.

Enemies act in defined roles: tanks, casters, supports, debuffers. Outnumbered — but never outmatched.


You Are the Boss

In Irsen, you don’t play as a fragile hero. You are the encounter.

Enemy groups act with coordination and tactical intent. Every battle is deliberate. Every mistake is punished. Positioning, cooldown timing, and target priority matter.


Procedural Descent

Explore procedurally generated dungeons and descend floor by floor. Each level increases enemy strength and tactical pressure.

But your greatest enemy is mutation. The deeper you go, the more unstable your evolution becomes.

Push forward — or collapse under corruption.


Genetic Build System

Shape your character through genes and genetic chains. Every run allows radically different builds.

Inside the Genetic Lab you can:

  • Improve gene alleles
  • Stabilize or destabilize genes
  • Recombine skill properties
  • Synthesize new genes
  • Deactivate unusing properties and research adaptations

No two combinations are identical.


Core Features

  • Tactical turn-based combat
  • Enemy squads with coordinated AI roles
  • Deep genetic build-crafting system
  • Mutation and corruption pressure mechanics
  • Procedurally generated dungeon progression

Development Status

Irsen is currently in active development. Core systems are implemented and continuously evolving.


IndieDB:
https://www.indiedb.com/games/irsen

VK:
https://vk.com/irsen_game

Development videos:
https://youtube.com/@irsen_game

Contact:
irsen.dev@gmail.com



Updated 5 hours ago
Published 21 days ago
StatusIn development
Authordatchannin
GenreRole Playing
TagsGodot, Indie, Roguelike, Singleplayer, Tactical, Turn-based
AI DisclosureAI Assisted, Graphics

Development log

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